Red Rising, Strategy Game - Based on Pierce Brown Novels
Red Rising - Strategy Game
STM350 - Stonemaier Games
Enter the futuristic universe of Red Rising, based on the book series–specifically, the first trilogy–by Pierce Brown featuring a dystopian society divided into 14 castes. You represent a house attempting to rise to power as you piece together an assortment of followers (your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?
Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that locations benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.
If you enjoy Fantasy Realms (combo-building), Libertalia (hand management), and Gugong (removing and gaining cards), we think you’ll enjoy Red Rising.
- 60 Helium Tokens (red gems)
- 60 Influence Tokens (10 tokens in 6 different colours)
- 6 Fleet Tokens (1 ship in 6 different colours)
- 1 First Player Token
- 1 Sovereign Token (crescent moon)
- 112 Character Cards (65 x 100mm)
- 6 House Tiles
- 1 Game Board (410x284mm)
- 1 Scorepad
- 1 Custom Rising Die
- 6 Reference Cards (65x 100mm)
- 5 Automata Cards (65 x 100mm)
- 25 Automata Cards (57 x 87mm)
- 1 Automata Rulebook
1 - 6 Players, Ages 14 and up. Game duration between 45 and 60 minutes.
Flat Fee Postage of $12.00 to anywhere in Australia using Australia Post. Spend $75 for FREE postage.